If the player fails to connect the cities, then the indicated amount of points will be deducted.ĭestination Tickets are kept secret and a player may have as many cards as he wants. The returned cards are placed on the bottom of the Destination Ticket Deck.Įach Destination Ticket includes the name of two cities on the map and a point value and when the player can complete a connection between these two cities, he will score those points at the end of the game. He keeps at least one of the cards, but may also keep 2 or all 3. When cities are connected by double-routes, then the player can't claim both routes to the same cities.Ī player can draw more Destination Ticket cards if he wants by drawing 3 new cards from the top of the Destination Ticket Deck. Player can claim maximum one route on his turn. When a route is claimed, the player can place one of his plastic trains on each of the spaces of the route and all cards used to claim the route are discarded.Ī player can claim any open route on the board and they don't need to connect to any of his previously played routes. The set of cards must be of the same specific type. Claiming RoutesĪ player must play a set of cards equal to the number of spaces in that route to be able to claim it. Instead he may only claim a route or draw Destination Ticket cards. When the deck gets empty and no discards are available, the player can't draw another Train car card anymore. When the deck is exhausted, the discards are reshuffled good and become a new draw pile deck. If at any time, 3 of the 5 face-up cards are Locomotives, all 5 cards are immediately discarded and 5 new ones are turned face-up to replace them. If a replacement card is a locomotive, the player can't take it immediately. Locomotives are multi-colored and act as a wild card that can be part of any set of cards. There are 8 types of regular Train Car cards, plus Locomotive cars and their colors match various routes between cities on the board. It's allowed to have any number of cards in your hand at any time. But when he picks a locomotive card from the face-up cards, he can't. Then the player draws his second card, either from the face-up cards or from the top of the deck. If he takes a face-up card, he must turn a replacement card face-up from the deck. He may choose between the face-up cards or he draws the top card from the deck. The player can perform only one of those actions. On his turn each player must choose to perform one of the following actions: The play proceeds clockwise until the game ends. Tutorial Video Game PlayĬhoose a player who starts first (often the most experienced player). The returned cards are placed on the bottom of the Destination Ticket deck which is also next to the board.Īll players must keep their Destination Tickets secret until the end of the game. A player must keep at least two Destination Ticket cards, but may keep all three if he wants. Now, someone shuffles the Destination Ticket cards and deals 3 cards to each player.Įach player decides which ones they wish to keep. The Longest Path Bonus card is also placed face up next to the board. The remaining deck of train car cards are placed next to the board and the top five cards from the deck are placed face-up. Shuffle the train cards and deal 4 cards to each player. While the map is placed in the center of the table, each player takes his set of 45 colored train cars and its matching scoring marker. Note: Points are lost if you don't complete the route given on the Destination Tickets you kept.
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