![]() ![]() That said, I was a little disappointed that none of Surgeon Simulator 2's mainline missions fully take advantage of the mechanical potential of its multiplayer. It's always nice to have someone holding a new stomach at the ready right as I pull out the old one, you know?īut as always with Surgeon Simulator, it will be the calamities I remember most the gristly pandemonium of a botched amputation is best experienced with friends. The addition of a fellow doctor streamlined everything. I never took advantage of that option-this is not the sort of game you want to play with randoms-but I did complete about half the levels with a friend. ![]() The campaign can be completed all by your lonesome, but at every turn, Surgeon Simulator 2 strongly encourages taking advantage of its up-to-four player co-op-to the point that the player is sorted into a public, matchmaking-friendly party when loading up a mission. There's not a ton of meat on these bones, but if nothing else, the story will make you consider if the right to conduct surgery, no matter who you are, ought to be unimpeachable natural law. ![]() The origins of the school get increasingly convoluted as the narrative is doled out like a System Shock-style radio play, through dueling voices over the intercom. The player is a fresh recruit in a shabby, enigmatically conceived "surgery training school," which aims to democratize the art of operation from the moneyed private-school elites. The bulk of your experience in Surgeon Simulator 2 will probably be spent in its story mode, which lasts 11 missions, and follows a playful, well-acted mystery that lays some of the foundational blocks of Bossa Studio's new extended universe. Once you have your ingredients, it's all about keeping a steady hand. In one case, I found myself on the third floor of the hospital, pulling a lever that caused a payload of spare legs to slam onto the operating floor with a huge, viscerally horrifying splat. The way each player's arm juts out in front of them is incredibly weird-and super funny, especially when they're fumbling with a scalpel.Those puzzles are generally well designed. In the theatre itself, it's hilariously chaotic with four people running around, clattering into scenery, waving dangerous medical implements around, and making a mess of Bob's internal organs. Some levels will also be designed with co-op in mind, forcing players to work together to solve puzzles and gather the tools, drugs, and body parts needed for surgery. And, excitingly, all the levels designed by Bossa were made with the same easy-to-use tool players can use to make their own, which will give creators a huge amount of freedom and power. ![]() But others are incredibly complex, with lots of moving parts and connected, multi-stage puzzles to crack before you even think about getting your scrubs bloody. Some levels are simple, with everything you need to complete an operation in easy reach. But this is 2020 and anything is possible. I certainly wasn't expecting to find traces of Portal and Deus Ex in, of all games, a Surgeon Simulator sequel. No two levels are the same in Surgeon Simulator, but in this particular one I have to solve a series of fun, clever puzzles to get Bob a new leg, which involves accessing sealed-off rooms, finding keys to unlock doors, activating conveyor belts, and sneaking through vents. ![]()
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